Monday, October 27th, 2008Subdivision Modeling Tutorial
Advanced
By: Simon B. ($imon)
In this tutorial I will be explaining some basics of optimising your models for subdivision modeling, increasing the quality of high poly work a lot!

Subdivision Modeling Tutorial
Advanced
By: Simon B. ($imon)
In this tutorial I will be explaining some basics of optimising your models for subdivision modeling, increasing the quality of high poly work a lot!
As some of you probably already heard, there has been another show of power by Autodesk, after taking over maya and several other programs, they have now also acquired another leading 3d package in the industry: Softimage|XSI.
For more information click on the image to go to the CGtalk thread.
Anim8or “Cut Faces” Tool
By The Job
Have you ever had trouble trying to cut a certain shape into your models? or you don’t have access to Boolean Operations? Well during this tutorial I am going to teach you how to use the “Cut Face” tool effectively. At the end of this lesson you will be able to create clean cuts with the “Cut Face” Tool.
Maya Grass Tutorial Using Maya Fur
Grass is a very important part of many outdoor environments. When you model a landscape it just does not feel right without strands of grass as the grass texture just wont do. Well within this tutorial, I will show you how one can go about using Maya Fur to create a very nice grass effect.
Steve is too fast for us… three days ago anim8or has yet again been updated, this time to v0.97d.
Even though it was not long since the last update, it has some very nice features, of which the most noticable Ambient Occlusion.
Ambient Occlusion is a fake Global Illumination, which can add very neat effects to your render.
Instead of posting Steve’s test render I made a quick one here to show what this can do:

Have a look at anim8or.com!
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