Hey guys, sorry for leaving for so long, I had a few family troubles, as well as a computer crash where I lost a majority of my 3D files. I decided to make the best of it, I had the lost the burden of having to finish any projects I started (even though I had enjoyed working on them) and start something new, after solving my family troubles.
I wanted to try out 3Ds Max, but decided to start after I finished my current work, seeing as they were gone... well you can guess the rest. It won't take a genius to realise I've created a Lamborghini Reventon, I've been working on it for about 140 hours (estimate), next time I think I can push it down to 90 or so.
Anyways, appreciate, critisize, etc
PS: Still haven't checked out the new features of CGN, so if I created this post incorrectly, don't be shy to tell me.
Head Administrator
CPs: 2071
Crits: 233
Welcome back Tanzim!
Welcome to the Autodesk Family (lol)! You have a great first model done there. Obviously, you need to work on the materials (depending on if you are going for a realistic look).
There looks like there might be some shading issues on the mesh too, maybe you can show us a wireframe?
(BTW, view the CGN Beginner's guide under Books to get a basic run through of how the new art-oriented model of the site works)
Artist
CPs: 1029
Crits: 56
Welcome back Tanzim!
Welcome to the Autodesk Family (lol)! You have a great first model done there. Obviously, you need to work on the materials (depending on if you are going for a realistic look).
Artist
CPs: 336
Crits: 27
TP, thanks, I'll won't be working on the materials any more, because I doubt I can make them any better, and as for the shading issues, I believe it's because of the objects that are being reflected of the chassis. Although, you and the other mambers may see something that I don't, so I will upload a wire.
TheMan, thanks aswell, my first car model was horrible compared to this, you just have to practise, the 3D app doesn't matter, except when it come to rendering. This model isn't as great as it could've been, because I was really tight about polygons, seeing as MAX was lagging a lot, I compensated by creating IMO a great light setup and environment.
At this point, I just need to work on the wheels (Rims mainly), which currently look pathetic compared to the model and add the exhaust, whcih I forgot to make.