yeah I completly agree with that tbf , maybe the bump/normal map on that object is a bit out .
Im not sure what to do with these objects tbf it was just something I was making for a little laugh one day, I wish we had some speed modelling competitions for making something medieval etc , it would rule!
but thx for the compliment im flattered I am assuming "speechless" is a compliment rite?
Here is a render of some stuff , but im not sure what im actually doing with this. I wanna do something with these models and at the moment im at a complete loss .
Some of the texturing needs work and im working on it atm ,but here is a update of me playing with wood for some reason :O
Crits and ideas on what I can do would be wholey appreciated cheers all .
CPs: 1731 | Posts: 104
modeling, animation, drawing, programming
Blender
Windows Seven
I'm speechless. Ummm...I guess my only critique would be to lower the normal value of the wheelbarrel.
CPs: 821 | Posts: 51
Modeling
3D Studio Max
Windows Vista
yeah I completly agree with that tbf , maybe the bump/normal map on that object is a bit out .
Im not sure what to do with these objects tbf it was just something I was making for a little laugh one day, I wish we had some speed modelling competitions for making something medieval etc , it would rule!
but thx for the compliment im flattered I am assuming "speechless" is a compliment rite?
CPs: 612 | Posts: 80
Modelling, Sketching/Painting, Visual FX
Blender
Windows Seven
Nicely Done.
CPs: 821 | Posts: 51
Modeling
3D Studio Max
Windows Vista
Here is a render of some stuff , but im not sure what im actually doing with this. I wanna do something with these models and at the moment im at a complete loss .
Some of the texturing needs work and im working on it atm ,but here is a update of me playing with wood for some reason :O
Crits and ideas on what I can do would be wholey appreciated cheers all .