I'm impressed. I have tried and failed many times to make a city. I want ones to make movies, and I want to blow them up. I would suggest that the textures on the cement and road to be scaled down a bit. Other than that, looks great. I love the trees. How did you make them?
I agree with Scorpia12, you need to increase the resolution of the road textures. I also suggest some background filler to make the city look more full. Maybe get some more detail for the curb and sidewalks.
Looks good so far...you look like you would be a great canidate for our upcoming CGN Workshop project!
CPs: 1752 | Posts: 104
modeling, animation, drawing, programming
Blender
Windows Seven
I'm impressed. I have tried and failed many times to make a city. I want ones to make movies, and I want to blow them up. I would suggest that the textures on the cement and road to be scaled down a bit. Other than that, looks great. I love the trees. How did you make them?
CPs: 1702 | Posts: 229
Programming, Modeling, Writing
Maya
Windows Seven
I agree with Scorpia12, you need to increase the resolution of the road textures. I also suggest some background filler to make the city look more full. Maybe get some more detail for the curb and sidewalks.
Looks good so far...you look like you would be a great canidate for our upcoming CGN Workshop project!
CPs: 322 | Posts: 17
modeling
Maya
Windows Vista
thanks.
Scorpia12: I used maya's paint effects to draw the trees that I wanted. Nothing special.
CPs: 1752 | Posts: 104
modeling, animation, drawing, programming
Blender
Windows Seven
Oh cool. They turned out well. I am trying to make 3D tree's using some L-System program with python, but I can only make a young tree.
CPs: 632 | Posts: 80
Modelling, Sketching/Painting, Visual FX
Blender
Windows Seven
Texture is mapping out fine but it seems to opace to me.